Every recorded Forever rank, prerequisite and Classic comparison. Snapshot 2026-09-16.
Warlock choices increasingly connect one action to another: afflictions support drains, one demon can be sacrificed before using another, and Destruction rewards managing debuffs on multiple targets.
Increases the amount of Mana awarded by your Life Tap spell by 10%.
2/2
Increases the amount of Mana awarded by your Life Tap spell by 20%.
Classic: Increases the amount of Mana awarded by your Life Tap spell by 10%.
Suppression
Row 1 · 5 ranks · changed
1/5
Increases your chance to hit with all spells and attacks by 1% and reduces all threat you generate by 4%.
Not available: 2, 3, 4, 5.
Classic: Reduces the chance for enemies to resist your Affliction spells by 2%.
Improved Corruption
Row 1 · 5 ranks · changed
1/5
Reduces the casting time of your Corruption spell by 0.4 sec and increases the damage it deals by 2%.
Not available: 2, 3, 4, 5.
Classic: Reduces the casting time of your Corruption spell by 0.4 sec.
Malediction
Row 2 · 5 ranks · new
1/5
Increases all periodic damage done by your Warlock spells by 1%.
Not available: 2, 3, 4, 5.
Soul Harvesting
Row 2 · 2 ranks · new
1/2
You gain Soul Harvest for 10 sec if a victim is killed while afflicted with your Drain Soul. Soul Harvest allows your Mana to regenerate at 50% of normal speed while you are casting spells, and grants a 50% increase to your Mana regeneration.
Not available: 2.
Improved Drains
Row 2 · 3 ranks · new
1/3
Increases the damage done or health drained by your Drain Life and Drain Soul spells by 2% per each of your other Affliction effects active on the target, up to a maximum increase of 6%. When your Drain Soul damages targets below 20% health, this bonus is tripled. Additionally, your Drain Life range is extended by 3 yards.
3/3
Increases the damage done or health drained by your Drain Life and Drain Soul spells by 6% per each of your other Affliction effects active on the target, up to a maximum increase of 18%. When your Drain Soul damages targets below 20% health, this bonus is tripled. Additionally, your Drain Life range is extended by 10 yards.
Not available: 2.
Improved Bane of Agony
Row 3 · 2 ranks · changed
1/2
Increases the damage done by your Bane of Agony by 5%.
Not available: 2.
Classic: Increases the damage done by your Curse of Agony by 2%.
Fel Concentration
Row 3 · 3 ranks · changed
1/3
Gives you a 23% chance to avoid interruption caused by damage while channeling or casting your Drain Life, Drain Mana, or Drain Soul spells.
Not available: 2, 3.
Classic: Gives you a 14% chance to avoid interruption caused by damage while channeling the Drain Life, Drain Mana, or Drain Soul spell.
Amplify Curse
Row 3 · 1 ranks · changed
Instant; 3 min cooldown
1/1
Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
Classic: Increases the effect of your next Curse of Weakness or Curse of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
Pandemic
Row 3 · 3 ranks · new
1/3
Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Drain Hope spells by 33%.
Not available: 2, 3.
Malevolence
Row 4 · 5 ranks · new
1/5
Increases the critical effect chance of your Shadow spells by 1%.
Not available: 2, 3, 4, 5.
Nightfall
Row 4 · 2 ranks · changed
1/2
Gives your Corruption, Drain Soul, and Drain Life spells a 2% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.
Not available: 2.
Classic: Gives your Corruption and Drain Life spells a 2% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.
Curse of Exhaustion
Row 4 · 1 ranks · changed · requires full ranks in Amplify Curse
69 Mana; 30 yd range; Instant
1/1
Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.
Classic: Reduces the target's movement speed by 10% for 12 sec. Only one Curse per Warlock can be active on any one target.
Siphon Life
Row 5 · 1 ranks · same
150 Mana; 30 yd range; Instant
1/1
Transfers 15 health from the target to the caster every 3 sec. Lasts 30 sec.
Classic: Transfers 15 health from the target to the caster every 3 sec. Lasts 30 sec.
Soul Siphon
Row 5 · 3 ranks · new
1/3
Increases the rate at which your Drain Life and Drain Soul deal damage by 17%, but reduces your healing from Drain Life by 10%.
3/3
Increases the rate at which your Drain Life and Drain Soul deal damage by 50%, but reduces your healing from Drain Life by 20%.
Not available: 2.
Shadow Mastery
Row 6 · 5 ranks · changed
1/5
Increases the damage dealt or life drained by your Shadow spells by 1%.
Not available: 2, 3, 4, 5.
Classic: Increases the damage dealt or life drained by your Shadow spells by 2%.
Drain Hope
Row 7 · 1 ranks · new · requires full ranks in Siphon Life
200 Mana; 30 yd range; Channeled
1/1
Drains all hope from the target, dealing 52 Shadow damage every 1 sec and increasing all other Shadow damage over time you deal to that target by 10%. Lasts 6 sec.
No longer selectable here
Improved Curse of Weakness — Classic: Increases the effect of your Curse of Weakness by 6%.
Improved Drain Soul — Classic: Gives you a 50% chance to get a 100% increase to your Mana regeneration for 10 sec if the target is killed by you while you drain its soul. In addition your Mana may continue to regenerate while casting at 50% of normal.
Improved Drain Life — Classic: Increases the Health drained by your Drain Life spell by 2%.
Grim Reach — Classic: Increases the range of your Affliction spells by 10%.
Improved Drain Mana — Classic: Causes 15% of the Mana drained by your Drain Mana spell to damage the opponent.
Improved Curse of Exhaustion — Classic: Increases the speed reduction of your Curse of Exhaustion by 5%.
Dark Pact — Classic: Drains 150 of your pet's Mana, returning 100% to you.
Removal from the tree does not establish removal from the spellbook.
Demonology
Improved Health Funnel
Row 1 · 2 ranks · changed
1/2
Increases the amount of health transferred by your Health Funnel spell by 20%, reduces its health cost by 15%, and reduces all threat your Health Funnel generates by 50%. Allows Health Funnel to be used regardless of your demon's health.
Not available: 2.
Classic: Increases the amount of Health transferred by your Health Funnel spell by 10%.
Improved Imp
Row 1 · 3 ranks · changed
1/3
Increases the damage of your Imp's Firebolt spell by 10% and the effect of its Fire Shield spell by 10%.
Not available: 2, 3.
Classic: Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 10%.
Demonic Embrace
Row 1 · 5 ranks · changed
1/5
Increases your total Stamina by 3%.
Not available: 2, 3, 4, 5.
Classic: Increases your total Stamina by 3% but reduces your total Spirit by 1%.
Unholy Power
Row 1 · 5 ranks · changed
1/5
Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 2%.
Not available: 2, 3, 4, 5.
Classic: Increases the damage done by your Voidwalker, Succubus, Incubus, and Felhunter's melee attacks by 4%.
Demonic Aegis
Row 2 · 2 ranks · new
1/2
Increases the effectiveness of your Demon Skin and Demon Armor spells by 15%.
Not available: 2.
Improved Voidwalker
Row 2 · 3 ranks · same
1/3
Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice and Suffering spells by 10%.
2/3
Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice and Suffering spells by 20%.
3/3
Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice and Suffering spells by 30%.
Classic: Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice and Suffering spells by 10%.
Fel Vitality
Row 2 · 3 ranks · changed
1/3
Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 5%, and increases your maximum Mana by 5%.
Not available: 2, 3.
Classic: Increases the maximum Health of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 3%.
Demonic Energies
Row 2 · 2 ranks · new
1/2
You heal your pet for 8% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 50% of the Mana you gain.
Not available: 2.
Improved Sayaad
Row 3 · 3 ranks · same
1/3
Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 10%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 10%.
2/3
Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 20%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 20%.
3/3
Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 30%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 30%.
Classic: Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 10%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 10%.
Demonic Sacrifice
Row 3 · 1 ranks · changed
100 yd range; Instant
1/1
When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hrs. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.
Classic: When activated, sacrifices your summoned demon to grant you an effect that lasts 30 min. The effect is canceled if any Demon is summoned.Imp: Increases your Fire damage by 15%.Voidwalker: Restores 3% of total Health every 4 sec.Succubus/Incubus: Increases your Shadow damage by 15%.Felhunter: Restores 2% of total Mana every 4 sec.
Master Summoner
Row 3 · 2 ranks · moved
1/2
Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%.
2/2
Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 4 sec and the Mana cost by 40%.
Classic: Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%.
Decimation
Row 4 · 2 ranks · new
1/2
Reduces the cooldown of your Soul Fire spell by 45%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 3% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 20% and costs no Soul Shards.
Not available: 2.
Fel Domination
Row 4 · 1 ranks · moved · requires full ranks in Master Summoner
Instant; 5 min cooldown
1/1
Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.
Classic: Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.
Demonic Brand
Row 4 · 3 ranks · new
1/3
Your Searing Pain generates 17% less threat and brands the target for 10 sec. Your pet's next 2 attacks against the target generate high threat and deal 39 to 42 Fire or Shadow damage based on the pet.
Not available: 2, 3.
Improved Felhunter
Row 5 · 3 ranks · new
1/3
Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 10%, and reduces the cooldown of its Spell Lock by 2 sec.
Not available: 2, 3.
Soul Link
Row 5 · 1 ranks · changed · requires full ranks in Demonic Sacrifice
173 Mana; 100 yd range; Instant
1/1
When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.
Classic: When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter demon instead. In addition, both the demon and master will inflict 3% more damage. Lasts as long as the demon is active.
Demonic Knowledge
Row 5 · 3 ranks · new
1/3
Increases your spell damage and healing by up to 33% of your level while you have a summoned Demon pet active.
Not available: 2, 3.
Master Demonologist
Row 6 · 5 ranks · changed
1/5
Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 2%. Voidwalker - Reduces Physical damage taken by 2%. Succubus/Incubus - Increases Shadow damage done by 2%. Felhunter - Reduces Magic damage taken by 2%.
Not available: 2, 3, 4, 5.
Classic: Grants both the Warlock and the summoned demon an effect as long as that demon is active.Imp - Reduces threat caused by 4%.Voidwalker - Reduces physical damage taken by 2%.Succubus/Incubus - Increases all damage caused by 2%.Felhunter - Increases all resistances by.2 per level.
Demonic Pact
Row 7 · 1 ranks · new · requires full ranks in Soul Link
1/1
Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect.
No longer selectable here
Improved Healthstone — Classic: Increases the amount of Health restored by your Healthstone by 10%.
Fel Intellect — Classic: Increases the maximum Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 3%.
Improved Subjugate Demon — Classic: Reduces the Attack Speed and Casting Speed penalty of your Subjugate Demon spell by 2% and reduces the resist chance by 2%.
Improved Firestone — Classic: Increases the bonus Fire damage from Firestones and the Firestone effect by 15%.
Improved Spellstone — Classic: Increases the amount of damage absorbed by your Spellstone by 15%.
Removal from the tree does not establish removal from the spellbook.
Destruction
Destructive Reach
Row 1 · 2 ranks · changed
1/2
Increases the range of your damaging spells by 10%.
Not available: 2.
Classic: Increases the range of your Destruction spells by 10%.
Improved Shadow Bolt
Row 1 · 5 ranks · changed
1/5
Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 4% for 12 sec.
Not available: 2, 3, 4, 5.
Classic: Your Shadow Bolt critical strikes increase Shadow damage dealt to the target by 4% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 sec.
Bane
Row 1 · 5 ranks · changed
1/5
Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.
Not available: 2, 3, 4, 5.
Classic: Reduces the casting time of your Shadow Bolt and Immolate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.
Molten Skin
Row 2 · 5 ranks · new
1/5
Reduces all damage taken by 2%.
4/5
Reduces all damage taken by 8%.
5/5
Reduces all damage taken by 10%.
Not available: 2, 3.
Cataclysm
Row 2 · 3 ranks · changed
1/3
Reduces the Mana cost of your Destruction spells by 3%.
Not available: 2, 3.
Classic: Reduces the Mana cost of your Destruction spells by 1%.
Aftermath
Row 2 · 5 ranks · changed
1/5
Increases the initial damage of your Immolate spell by 10% and your Conflagrate spell has a 20% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
Not available: 2, 3, 4, 5.
Classic: Gives your Destruction spells a 2% chance to daze the target for 5 sec.
Ruin
Row 3 · 5 ranks · changed
1/5
Increases the critical strike damage bonus of your Destruction spells by 20%.
Not available: 2, 3, 4, 5.
Classic: Increases the critical strike damage bonus of your Destruction spells by 100%.
Instantly blasts the target for 102 to 111 Shadow damage. If a non-trivial target dies within 8 sec of being hit with Shadowburn, the caster gains a Soul Shard.
Classic: Instantly blasts the target for 91 to 104 Shadow damage. If the target dies within 5 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.
Intensity
Row 4 · 3 ranks · changed
1/3
Gives you a 23% chance to resist interruption caused by damage while casting or channeling any Destruction spell.
Not available: 2, 3.
Classic: Gives you a 35% chance to resist interruption caused by damage while channeling the Rain of Fire, Hellfire or Soul Fire spell.
Agonizing Flames
Row 4 · 3 ranks · changed
1/3
Increases the critical strike chance of your Searing Pain spell by 3% and the damage done by all your Destruction spells by 3%.
Not available: 2, 3.
Classic: Increases the critical strike chance of your Searing Pain spell by 2%.
Conflagrate
Row 4 · 1 ranks · changed · requires full ranks in Shadowburn
100 Mana; 30 yd range; Instant; 10 sec cooldown
1/1
Ignites a target that is already afflicted by your Immolate spell, dealing 109 to 132 Fire damage and consuming your Immolate effect.
Classic: Ignites a target that is already afflicted by Immolate, dealing 249 to 316 Fire damage and consuming the Immolate spell.
Pyroclasm
Row 5 · 2 ranks · changed · requires full ranks in Intensity
1/2
Gives your Soul Fire spell a 13% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 13% chance over their duration to Stun targets they damage for 3 sec.
Not available: 2.
Classic: Gives your Rain of Fire, Hellfire, and Soul Fire spells a 13% chance to stun the target for 3 sec.
Bane of Havoc
Row 5 · 1 ranks · new
43 Mana; 30 yd range; Instant
1/1
Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.
Fire and Brimstone
Row 5 · 3 ranks · new · requires full ranks in Conflagrate
1/3
Increases the critical strike chance of your Conflagrate spell by 8%.
3/3
Increases the critical strike chance of your Conflagrate spell by 25%.
Not available: 2.
Shadow and Flame
Row 6 · 5 ranks · new
1/5
Hitting an enemy with Conflagrate increases all Shadow damage you deal by 2% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 2% for 20 sec. In addition, Conflagrate has a 20% chance not to consume Immolate, and Shadowburn has a 20% chance to instantly refund a Soul Shard.
4/5
Hitting an enemy with Conflagrate increases all Shadow damage you deal by 8% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 8% for 20 sec. In addition, Conflagrate has a 80% chance not to consume Immolate, and Shadowburn has a 80% chance to instantly refund a Soul Shard.
5/5
Hitting an enemy with Conflagrate increases all Shadow damage you deal by 10% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 10% for 20 sec. In addition, Conflagrate has a 100% chance not to consume Immolate, and Shadowburn has a 100% chance to instantly refund a Soul Shard.
Not available: 2, 3.
Incinerate
Row 7 · 1 ranks · new · requires full ranks in Bane of Havoc
205 Mana; 30 yd range; 2.5 sec cast
1/1
Deals 125 to 140 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.
No longer selectable here
Improved Firebolt — Classic: Reduces the casting time of your Imp's Firebolt spell by 0.5 sec.
Improved Lash of Pain — Classic: Reduces the cooldown of your Succubus' and Incubus' Lash of Pain spell by 3 sec.
Devastation — Classic: Increases the critical strike chance of your Destruction spells by 1%.
Improved Immolate — Classic: Increases the initial damage of your Immolate spell by 5%.
Emberstorm — Classic: Increases the damage done by your Fire spells by 2%.
Removal from the tree does not establish removal from the spellbook.
Baseline abilities to check alongside your points
Subjugate Demon: Enslave Demon, renamed. Rank 1 by 38.
Bane of Agony: Curse of Agony, renamed. Bane of Doom the same. Banes and Curses are now separate, so you can run one of each.
Incubus: Male counterpart to the Succubus, its own summon. Named by four Demonology talents.
Sources
Data from Talents Forever under CC BY 4.0. Preview transcription coverage is preserved. Unconfirmed or missing ranks are not independent measurements or calculated estimates.